There are a lot of Thingz you can spend your Pointz on, but we cannot stress enough, PLEASE do not eat the Pokemon cards. PLEASE do not eat the Pokemon cards. PLEASE do not
Best rewards program in the business.

Aspiring writer, unwilling political analyst, renaissance gamer; friend of unions, enemy of empires, watcher of cartoons.
Best rewards program in the business.
i also just learned that this game was actually taken pretty seriously and was almost finished. check out this incredible character art (from the designer and producer’s website) and buckwild plot (from a Sega‐16 interview):

According to the design document, the pint-sized gadgets Chip the Hamster used were in great demand by the U.S. military, and since modern detection systems were geared towards human-sized targets, this new hamster-driven technology was highly coveted by other, less scrupulous figures. Shortly after an eccentric but good-natured toy inventor perfected his work, an evil scientist stole the prototype, as well as its blueprints and hamster pilot in order to create S.H.R.E.D. (Super High-speed RodEnt Delivery system). Though the villain had trained his own rodents to recover and return secret documents, the vehicles he designed for them to use were too complicated. The S.H.R.E.D. system, being much easier to control, was exactly what he needed.
I think you can also see aspects of this + the way it interacts with the human tendency toward altruism in the success of One Red Paperclip and later imitators, who repeatedly made progressively larger positive-value trades until the combined effect is that they'd traded something of effectively no worth (a single paperclip) for something of substantial worth (a house, car, etc.): people will intentionally and knowingly make negative-value trades for someone with charisma or to be part of a good story!